Standard Engagement · 2,000 Minerals / 200 Vespene
Competitive Faction Guides
Analysis of the cards and rules for each faction: units, combos, matchups, terrain and tournament prep. The game is young and nobody has settled the meta yet, so read these as a starting point, not tournament data.
Terran
Shooting and tempo. Win the initiative, shoot first, trade cheap bodies for Supply.
Read the guide →
Zerg
Bodies, speed and recursion. Flood the markers and make every trade cost them more.
Read the guide →
Protoss
Elite, shielded models. Few activations, each one has to count.
Read the guide →
Jump to a section
All three guides share the same layout, so you can compare factions side by side.
- 1At a Glance TZP
- 2Rules That Decide Games TZP
- 3Faction Cards TZP
- 4Unit-by-Unit Breakdown TZP
- 5Tactical Cards & the Gas Budget TZP
- 6Sample Lists TZP
- 7Signature Combos TZP
- 8Strengths & Weaknesses TZP
- 9Round-by-Round Game Plan TZP
- 10Missions & the Draft TZP
- 11Matchups TZP
- 12Countering Enemy Signature Plays TZP
- 13Terrain, Deployments & Staging TZP
- 14Niche Rules & Edge Cases TZP
- 15Building Your List Pair TZP
- 16Tournament-Day Checklist TZP
- 17Common Mistakes TZP